RoboRally

You'll program your robot's moves in advance, then watch chaos unfold as everyone's plans collide on a factory floor packed with conveyor belts, lasers, and bottomless pits. Every game becomes a hilarious puzzle of timing and prediction as your carefully laid schemes get derailed by other players and the board itself.

2–8 Players
1 hr Duration
Medium Difficulty
Indoor Location
12+ Min age
You need: 🃏 Cards 🎯 Other
Room Signal! Find a spot = chair (4 of 5) = player group
Top-down floor plan for group. 5 players (purple circles) move clockwise around 4 safe spots (gold squares). When the signal sounds (Signal!), players find a spot. The player left without a spot is eliminated. One spot is removed each round.

How to Play

  1. Each player places their robot on the starting line and receives nine program cards. 2. You choose five cards to program your robot's next moves and place them facedown. 3. Players reveal cards simultaneously; highest card value moves first. 4. After all moves, board hazards activate: conveyors shift robots, lasers fire, gears rotate. 5. Reach each checkpoint flag in order. 6. First to visit all checkpoints wins.

RoboRally was designed by Richard Garfield, the creator of Magic: The Gathering, and published in 1994 by Wizards of the Coast.

Turn Timer

1:00 Ready

Variations

Chaos Mode

Add extra hazards like moving obstacles or wildcard conveyor directions for unpredictable twists.

Speed Run

Reduce the number of checkpoints or give players fewer program cards per round for faster-paced games.

Team Racing

Split into pairs or small teams; robots must coordinate visits to shared checkpoints to win together.

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